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generic <typename TKey, typename TValue>
public interface class IDictionary : System::Collections::Generic::ICollection<System::Collections::Generic::KeyValuePair<TKey, TValue>>, System::Collections::Generic::IEnumerable<System::Collections::Generic::KeyValuePair<TKey, TValue>>
public interface IDictionary<TKey,TValue> : System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>, System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>
type IDictionary<'Key, 'Value> = interface
    interface ICollection<KeyValuePair<'Key, 'Value>>
    interface seq<KeyValuePair<'Key, 'Value>>
    interface IEnumerable
Public Interface IDictionary(Of TKey, TValue)
Implements ICollection(Of KeyValuePair(Of TKey, TValue)), IEnumerable(Of KeyValuePair(Of TKey, TValue))

Type Parameters

Examples

The following code example creates an empty Dictionary<TKey,TValue> of strings, with string keys, and accesses it through the IDictionary<TKey,TValue> interface.

The code example uses the Add method to add some elements. The example demonstrates that the Add method throws ArgumentException when attempting to add a duplicate key.

The example uses the Item[] property (the indexer in C#) to retrieve values, demonstrating that a KeyNotFoundException is thrown when a requested key is not present, and showing that the value associated with a key can be replaced.

The example shows how to use the TryGetValue method as a more efficient way to retrieve values if a program often must try key values that are not in the dictionary, and how to use the ContainsKey method to test whether a key exists prior to calling the Add method.

Finally, the example shows how to enumerate the keys and values in the dictionary, and how to enumerate the values alone using the Values property.

using namespace System; using namespace System::Collections::Generic; public ref class Example public: static void Main() // Create a new dictionary of strings, with string keys, // and access it through the IDictionary generic interface. IDictionary<String^, String^>^ openWith = gcnew Dictionary<String^, String^>(); // Add some elements to the dictionary. There are no // duplicate keys, but some of the values are duplicates. openWith->Add("txt", "notepad.exe"); openWith->Add("bmp", "paint.exe"); openWith->Add("dib", "paint.exe"); openWith->Add("rtf", "wordpad.exe"); // The Add method throws an exception if the new key is // already in the dictionary. openWith->Add("txt", "winword.exe"); catch (ArgumentException^) Console::WriteLine("An element with Key = \"txt\" already exists."); // The Item property is another name for the indexer, so you // can omit its name when accessing elements. Console::WriteLine("For key = \"rtf\", value = {0}.", openWith["rtf"]); // The indexer can be used to change the value associated // with a key. openWith["rtf"] = "winword.exe"; Console::WriteLine("For key = \"rtf\", value = {0}.", openWith["rtf"]); // If a key does not exist, setting the indexer for that key // adds a new key/value pair. openWith["doc"] = "winword.exe"; // The indexer throws an exception if the requested key is // not in the dictionary. Console::WriteLine("For key = \"tif\", value = {0}.", openWith["tif"]); catch (KeyNotFoundException^) Console::WriteLine("Key = \"tif\" is not found."); // When a program often has to try keys that turn out not to // be in the dictionary, TryGetValue can be a more efficient // way to retrieve values. String^ value = ""; if (openWith->TryGetValue("tif", value)) Console::WriteLine("For key = \"tif\", value = {0}.", value); Console::WriteLine("Key = \"tif\" is not found."); // ContainsKey can be used to test keys before inserting // them. if (!openWith->ContainsKey("ht")) openWith->Add("ht", "hypertrm.exe"); Console::WriteLine("Value added for key = \"ht\": {0}", openWith["ht"]); // When you use foreach to enumerate dictionary elements, // the elements are retrieved as KeyValuePair objects. Console::WriteLine(); for each( KeyValuePair<String^, String^> kvp in openWith ) Console::WriteLine("Key = {0}, Value = {1}", kvp.Key, kvp.Value); // To get the values alone, use the Values property. ICollection<String^>^ icoll = openWith->Values; // The elements of the ValueCollection are strongly typed // with the type that was specified for dictionary values. Console::WriteLine(); for each( String^ s in icoll ) Console::WriteLine("Value = {0}", s); // To get the keys alone, use the Keys property. icoll = openWith->Keys; // The elements of the ValueCollection are strongly typed // with the type that was specified for dictionary values. Console::WriteLine(); for each( String^ s in icoll ) Console::WriteLine("Key = {0}", s); // Use the Remove method to remove a key/value pair. Console::WriteLine("\nRemove(\"doc\")"); openWith->Remove("doc"); if (!openWith->ContainsKey("doc")) Console::WriteLine("Key \"doc\" is not found."); int main() Example::Main(); /* This code example produces the following output: An element with Key = "txt" already exists. For key = "rtf", value = wordpad.exe. For key = "rtf", value = winword.exe. Key = "tif" is not found. Key = "tif" is not found. Value added for key = "ht": hypertrm.exe Key = txt, Value = notepad.exe Key = bmp, Value = paint.exe Key = dib, Value = paint.exe Key = rtf, Value = winword.exe Key = doc, Value = winword.exe Key = ht, Value = hypertrm.exe Value = notepad.exe Value = paint.exe Value = paint.exe Value = winword.exe Value = winword.exe Value = hypertrm.exe Key = txt Key = bmp Key = dib Key = rtf Key = doc Key = ht Remove("doc") Key "doc" is not found. using System; using System.Collections.Generic; public class Example public static void Main() // Create a new dictionary of strings, with string keys, // and access it through the IDictionary generic interface. IDictionary<string, string> openWith = new Dictionary<string, string>(); // Add some elements to the dictionary. There are no // duplicate keys, but some of the values are duplicates. openWith.Add("txt", "notepad.exe"); openWith.Add("bmp", "paint.exe"); openWith.Add("dib", "paint.exe"); openWith.Add("rtf", "wordpad.exe"); // The Add method throws an exception if the new key is // already in the dictionary. openWith.Add("txt", "winword.exe"); catch (ArgumentException) Console.WriteLine("An element with Key = \"txt\" already exists."); // The Item property is another name for the indexer, so you // can omit its name when accessing elements. Console.WriteLine("For key = \"rtf\", value = {0}.", openWith["rtf"]); // The indexer can be used to change the value associated // with a key. openWith["rtf"] = "winword.exe"; Console.WriteLine("For key = \"rtf\", value = {0}.", openWith["rtf"]); // If a key does not exist, setting the indexer for that key // adds a new key/value pair. openWith["doc"] = "winword.exe"; // The indexer throws an exception if the requested key is // not in the dictionary. Console.WriteLine("For key = \"tif\", value = {0}.", openWith["tif"]); catch (KeyNotFoundException) Console.WriteLine("Key = \"tif\" is not found."); // When a program often has to try keys that turn out not to // be in the dictionary, TryGetValue can be a more efficient // way to retrieve values. string value = ""; if (openWith.TryGetValue("tif", out value)) Console.WriteLine("For key = \"tif\", value = {0}.", value); Console.WriteLine("Key = \"tif\" is not found."); // ContainsKey can be used to test keys before inserting // them. if (!openWith.ContainsKey("ht")) openWith.Add("ht", "hypertrm.exe"); Console.WriteLine("Value added for key = \"ht\": {0}", openWith["ht"]); // When you use foreach to enumerate dictionary elements, // the elements are retrieved as KeyValuePair objects. Console.WriteLine(); foreach( KeyValuePair<string, string> kvp in openWith ) Console.WriteLine("Key = {0}, Value = {1}", kvp.Key, kvp.Value); // To get the values alone, use the Values property. ICollection<string> icoll = openWith.Values; // The elements of the ValueCollection are strongly typed // with the type that was specified for dictionary values. Console.WriteLine(); foreach( string s in icoll ) Console.WriteLine("Value = {0}", s); // To get the keys alone, use the Keys property. icoll = openWith.Keys; // The elements of the ValueCollection are strongly typed // with the type that was specified for dictionary values. Console.WriteLine(); foreach( string s in icoll ) Console.WriteLine("Key = {0}", s); // Use the Remove method to remove a key/value pair. Console.WriteLine("\nRemove(\"doc\")"); openWith.Remove("doc"); if (!openWith.ContainsKey("doc")) Console.WriteLine("Key \"doc\" is not found."); /* This code example produces the following output: An element with Key = "txt" already exists. For key = "rtf", value = wordpad.exe. For key = "rtf", value = winword.exe. Key = "tif" is not found. Key = "tif" is not found. Value added for key = "ht": hypertrm.exe Key = txt, Value = notepad.exe Key = bmp, Value = paint.exe Key = dib, Value = paint.exe Key = rtf, Value = winword.exe Key = doc, Value = winword.exe Key = ht, Value = hypertrm.exe Value = notepad.exe Value = paint.exe Value = paint.exe Value = winword.exe Value = winword.exe Value = hypertrm.exe Key = txt Key = bmp Key = dib Key = rtf Key = doc Key = ht Remove("doc") Key "doc" is not found. Imports System.Collections.Generic Public Class Example Public Shared Sub Main() ' Create a new dictionary of strings, with string keys, ' and access it through the IDictionary generic interface. Dim openWith As IDictionary(Of String, String) = _ New Dictionary(Of String, String) ' Add some elements to the dictionary. There are no ' duplicate keys, but some of the values are duplicates. openWith.Add("txt", "notepad.exe") openWith.Add("bmp", "paint.exe") openWith.Add("dib", "paint.exe") openWith.Add("rtf", "wordpad.exe") ' The Add method throws an exception if the new key is ' already in the dictionary. openWith.Add("txt", "winword.exe") Catch Console.WriteLine("An element with Key = ""txt"" already exists.") End Try ' The Item property is the default property, so you ' can omit its name when accessing elements. Console.WriteLine("For key = ""rtf"", value = {0}.", _ openWith("rtf")) ' The default Item property can be used to change the value ' associated with a key. openWith("rtf") = "winword.exe" Console.WriteLine("For key = ""rtf"", value = {0}.", _ openWith("rtf")) ' If a key does not exist, setting the default item property ' for that key adds a new key/value pair. openWith("doc") = "winword.exe" ' The default Item property throws an exception if the requested ' key is not in the dictionary. Console.WriteLine("For key = ""tif"", value = {0}.", _ openWith("tif")) Catch Console.WriteLine("Key = ""tif"" is not found.") End Try ' When a program often has to try keys that turn out not to ' be in the dictionary, TryGetValue can be a more efficient ' way to retrieve values. Dim value As String = "" If openWith.TryGetValue("tif", value) Then Console.WriteLine("For key = ""tif"", value = {0}.", value) Console.WriteLine("Key = ""tif"" is not found.") End If ' ContainsKey can be used to test keys before inserting ' them. If Not openWith.ContainsKey("ht") Then openWith.Add("ht", "hypertrm.exe") Console.WriteLine("Value added for key = ""ht"": {0}", _ openWith("ht")) End If ' When you use foreach to enumerate dictionary elements, ' the elements are retrieved as KeyValuePair objects. Console.WriteLine() For Each kvp As KeyValuePair(Of String, String) In openWith Console.WriteLine("Key = {0}, Value = {1}", _ kvp.Key, kvp.Value) Next kvp ' To get the values alone, use the Values property. Dim icoll As ICollection(Of String) = openWith.Values ' The elements of the ValueCollection are strongly typed ' with the type that was specified for dictionary values. Console.WriteLine() For Each s As String In icoll Console.WriteLine("Value = {0}", s) Next s ' To get the keys alone, use the Keys property. icoll = openWith.Keys ' The elements of the ValueCollection are strongly typed ' with the type that was specified for dictionary values. Console.WriteLine() For Each s As String In icoll Console.WriteLine("Key = {0}", s) Next s ' Use the Remove method to remove a key/value pair. Console.WriteLine(vbLf + "Remove(""doc"")") openWith.Remove("doc") If Not openWith.ContainsKey("doc") Then Console.WriteLine("Key ""doc"" is not found.") End If End Sub End Class ' This code example produces the following output: 'An element with Key = "txt" already exists. 'For key = "rtf", value = wordpad.exe. 'For key = "rtf", value = winword.exe. 'Key = "tif" is not found. 'Key = "tif" is not found. 'Value added for key = "ht": hypertrm.exe 'Key = txt, Value = notepad.exe 'Key = bmp, Value = paint.exe 'Key = dib, Value = paint.exe 'Key = rtf, Value = winword.exe 'Key = doc, Value = winword.exe 'Key = ht, Value = hypertrm.exe 'Value = notepad.exe 'Value = paint.exe 'Value = paint.exe 'Value = winword.exe 'Value = winword.exe 'Value = hypertrm.exe 'Key = txt 'Key = bmp 'Key = dib 'Key = rtf 'Key = doc 'Key = ht 'Remove("doc") 'Key "doc" is not found.

Remarks

The IDictionary<TKey,TValue> interface is the base interface for generic collections of key/value pairs.

Each element is a key/value pair stored in a KeyValuePair<TKey,TValue> object.

Each pair must have a unique key. Implementations can vary in whether they allow key to be null . The value can be null and does not have to be unique. The IDictionary<TKey,TValue> interface allows the contained keys and values to be enumerated, but it does not imply any particular sort order.

The foreach statement of the C# language ( For Each in Visual Basic, for each in C++) returns an object of the type of the elements in the collection. Since each element of the IDictionary<TKey,TValue> is a key/value pair, the element type is not the type of the key or the type of the value. Instead, the element type is KeyValuePair<TKey,TValue> . For example:

for each(KeyValuePair<int, String^> kvp in myDictionary) Console::WriteLine("Key = {0}, Value = {1}", kvp.Key, kvp.Value); foreach (KeyValuePair<int, string> kvp in myDictionary) Console.WriteLine("Key = {0}, Value = {1}", kvp.Key, kvp.Value); For Each kvp As KeyValuePair(Of Integer, String) In myDictionary Console.WriteLine("Key = {0}, Value = {1}", kvp.Key, kvp.Value) Next kvp

The foreach statement is a wrapper around the enumerator, which only allows reading from, not writing to, the collection.

Because keys can be inherited and their behavior changed, their absolute uniqueness cannot be guaranteed by comparisons using the Equals method.

Notes to Implementers

The implementing class must have a means to compare keys.

Copies the elements of the ICollection<T> to an Array , starting at a particular Array index.

(Inherited from ICollection<T> ) ToImmutableDictionary<TSource,TKey,TValue>(IEnumerable<TSource>, Func<TSource,TKey>, Func<TSource,TValue>, IEqualityComparer<TKey>, IEqualityComparer<TValue>)

Enumerates and transforms a sequence, and produces an immutable dictionary of its contents by using the specified key and value comparers.

GroupBy<TSource,TKey,TElement,TResult>(IEnumerable<TSource>, Func<TSource, TKey>, Func<TSource,TElement>, Func<TKey,IEnumerable<TElement>, TResult>, IEqualityComparer<TKey>)

Groups the elements of a sequence according to a specified key selector function and creates a result value from each group and its key. Key values are compared by using a specified comparer, and the elements of each group are projected by using a specified function.

GroupJoin<TOuter,TInner,TKey,TResult>(IEnumerable<TOuter>, IEnumerable<TInner>, Func<TOuter,TKey>, Func<TInner,TKey>, Func<TOuter,IEnumerable<TInner>, TResult>)

Correlates the elements of two sequences based on equality of keys and groups the results. The default equality comparer is used to compare keys.

GroupJoin<TOuter,TInner,TKey,TResult>(IEnumerable<TOuter>, IEnumerable<TInner>, Func<TOuter,TKey>, Func<TInner,TKey>, Func<TOuter,IEnumerable<TInner>, TResult>, IEqualityComparer<TKey>)

Correlates the elements of two sequences based on key equality and groups the results. A specified IEqualityComparer<T> is used to compare keys.

Join<TOuter,TInner,TKey,TResult>(IEnumerable<TOuter>, IEnumerable<TInner>, Func<TOuter,TKey>, Func<TInner,TKey>, Func<TOuter,TInner,TResult>, IEqualityComparer<TKey>)

Correlates the elements of two sequences based on matching keys. A specified IEqualityComparer<T> is used to compare keys.