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I am developing a python application and I want to get the
HWND
of each open windows. I need the name of the windows and the
HWND
to filter the list to manage some specifics windows, moving and resizing them.
I have tried to do it myself looking information around but I did not get the correct piece of code. I tried with this
code
but I only get the title of each windows (that is great), but I need the
HWND
too.
import ctypes
import win32gui
EnumWindows = ctypes.windll.user32.EnumWindows
EnumWindowsProc = ctypes.WINFUNCTYPE(ctypes.c_bool, ctypes.POINTER(ctypes.c_int), ctypes.POINTER(ctypes.c_int))
GetWindowText = ctypes.windll.user32.GetWindowTextW
GetWindowTextLength = ctypes.windll.user32.GetWindowTextLengthW
IsWindowVisible = ctypes.windll.user32.IsWindowVisible
titles = []
def foreach_window(hwnd, lParam):
if IsWindowVisible(hwnd):
length = GetWindowTextLength(hwnd)
buff = ctypes.create_unicode_buffer(length + 1)
GetWindowText(hwnd, buff, length + 1)
titles.append((hwnd, buff.value))
return True
EnumWindows(EnumWindowsProc(foreach_window), 0)
for i in range(len(titles)):
print(titles)[i]
win32gui.MoveWindow((titles)[5][0], 0, 0, 760, 500, True)
There is a error here:
win32gui.MoveWindow((titles)[5][0], 0, 0, 760, 500, True)
TypeError: The object is not a PyHANDLE object
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You mixed up ctypes and win32gui.
The hwnd you've got is obtained via ctypes and is a LP_c_long object. That's why win32gui.MoveWindow didn't accept it. You should pass it to
ctypes.windll.user32.MoveWindow(titles[5][0], 0, 0, 760, 500, True)
If you want to use win32gui.MoveWindow, you can use python function as callback directly.
For example,
import win32gui
def enumHandler(hwnd, lParam):
if win32gui.IsWindowVisible(hwnd):
if 'Stack Overflow' in win32gui.GetWindowText(hwnd):
win32gui.MoveWindow(hwnd, 0, 0, 760, 500, True)
win32gui.EnumWindows(enumHandler, None)
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Your problem (now that martineau has fixed your original problem of not storing the HWND values at all) is that you're trying to mix ctypes and win32gui.
You can do that if you know what you're doing—but if not, just don't do it.
If you want to get window handles you can use with win32gui, use win32gui.EnumWindows instead of calling the raw function out of the user32 DLL.
Just modify the piece of code for getting all titles so it does something like this:
titles.append((hwnd, buff.value))
The titles list will then be a list of tuples containing the HWND and the title text.
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